This doesn't sound like it should need a lot of guidance or creativity (but rather a ton of experience and ear training).Īs I mentioned my goal is not to get a perfect result but to get a good enough one so that for now I can focus my energy on improving other aspects of my music production. Maybe I'm wrong but my understanding is that 99% of the creative choices happen before the mastering, in the composition and the mixing, and mastering is mostly fine tuning to make final adjustments to the dynamic range and EQ and such and ensure the track will sound good on any sound system. According to their site LANDR already goes a step farther by analyzing the track and finding similar ones to do a similar mastering job. i'll stop ramblingīut I don't know what I'd say to an engineer other than "make it sound better plz". Take it with a grain of salt and preferably wait for some audio engineers to chime in here. The algorithms were built by analyzing (hundreds of) thousands of tracks.LANDR is constantly self-learning from the data we gather by new users sending us tracks and improvements are rolled out regularly. It actually doesn't work on presets but uses the same approach to big data and kind of feature analysis that fuels things like music recommendations systems (Pandora) or music identification systems (Shazam) matched to a big data set to determine the mastering parameters.The engine responds to each different track in a different way-It's not template or preset based. Some guy that works for LANDR said in a previous thread ![]() so there might be some sort of improvement to the website That being said, apparently the algorithm learns the more the system is being used. Seems like the general consensus is that it's a bit disappointing, and that fixed tracks via LANDR weren't an improvement at all. There's been quite a lot of discussion on this previously on this subreddit (I know using this won't be as good as paying a professional for it, but until I get better at the other parts of production I don't think it would be worth for me to pay a pro anyways, and a decent mastering for a decent price would be a quick win and allow me to stop wasting energy on this for now :) ) Has anyone tried this service? I'd be super interested to hear in particular if any audio engineer gave it a try and has thoughts on it? It seems to do a decent job from the free test, but the same way I feel unable to master my own tracks, I don't trust my ears to decide whether this is a good mastering job. So I started looking for options to master my tracks without spending a fortune and found. And really I'm not that interested in learning how to get better at it as I'd rather spend my time working on improving other aspects like my composition or mixing skills. Even if you decide to pay month to month, those mastering credits roll over, so you can get 36 fully mastered WAVs per year, which is probably more than enough for your average hobbyist.I suck at mastering my own tracks, I have some idea of the tools to use and how to proceed but feel like I don't have the ear training required to make good mastering decisions. Yearly subscribers also get a host of third-party VSTs from companies like Arturia, Audiothing, Cableguys and Baby Audio and get unlimited mastering. For $20 a month, or $150 for the year you get 20 sample credits per month, access to the company's FX suite, its Chromatic sample instrument, DAW streaming and collaboration tools, three WAV masters a month, unlimited MP3 masters and unlimited distribution to services like Spotify and Apple Music. LANDR Studio aims to be an end-to-end solution that can take your musical project through its entire journey from creation to release. LANDR is now bring all of those disparate tools together under one plan that also includes unlimited access to its well-regarded AI-powered mastering service. So the most important goal for LANDR is to create a master that will sound good anywhere. If you're a music maker, chances are you've signed up for a music distribution service like DistoKid, maybe you have a subscription to a sample depot like Splice, and even pay monthly for an instrument like Output's Arcade. A good master should translate across a variety of playback systems.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |